FIELD NOTE 01

Vacuum and cleanup work

The official release countdown tells players to tune up the vacuum. Use it as a verified equipment concept, while avoiding invented range, capacity or speed claims.

When comparing a vacuum-related change, record the exact current and upgraded value visible in your build and the job context.

The cleanup vehicle working beside a partly cleared field.
Official Sludgineers press-kit media · documented in the site manifest

FIELD NOTE 02

Jackhammer and collection

The same official update names the jackhammer, and developer notes discuss gamepad improvements to tool use. That supports mining and collection as an active part of play.

A mining upgrade may affect a different bottleneck from cleaning speed. Keep the units separate unless the game presents a direct common outcome.

Mining or collection work in a polluted area.
Official Sludgineers press-kit media · documented in the site manifest

FIELD NOTE 03

Air filter and field effects

The air filter is also developer-named. Official media shows broad cleaning effects, but this guide does not attach a value or formula without current evidence.

Record what it changes, where it operates and whether it saves active time, capacity or another constraint.

A circular cleaning effect operating over a polluted field.
Official Sludgineers press-kit media · documented in the site manifest

EVIDENCE LOG

Sources